He was one of George Lucas’s original team of F/X wizards who in 1978 took home an Academy Award for Best Visual Effects (which he shared with John Dykstra) for his work on R2-D2 and all those wonderful creatures from the 1977 Star Wars. (In addition to his work as chief modelmaker for the groundbreaking film, he also appeared as a Death Star Gunner.) Grant McCune died of complications from cancer on Monday. He was 67. Described as a “quiet but crucial” innovator who specialized in models and miniatures, Grant McCune was one of Hollywood’s best known special and visual effects artists pumping out designs for over 100 films, spanning decades of sci-fi and action classics, from Star Trek: The Motion Picture to Ghostbusters II to Speed to Batman Forever to Spider-Man 2.
McCune worked as miniature supervisor for Apogee Inc. on Star Trek: The Motion Picture and received an Academy Award nomination for Best Visual Effects in 1980, sharing with Douglas Trumbull, John Dykstra, Richard Yuricich, Robert Swarthe, and David K. Stewart. He was chief model maker on the 1978 pilot for Battlestar Galactica and again worked with Apogee as chief model maker on the sci-fi thriller Firefox. His other credits include Avalanache Express (1979), Caddyshack 1980), Lifeforce 1985), Jackals (1986), Spaceballs (1987), My Stepmother Is an Alien (1988), Ghostbusters II (1989). Since the early ’90s, he was miniature supervisor for his own company Grant McCune Design located in Van Nuys and worked on Ri¢hie Ri¢h (1994), Executive Decision (1996), Daylight (1996), and Sphere (1998). He also worked as special effects supervisor on Thirteen Days (2000).
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Although I never met him, McCune was one of the men who shaped my world as a kid, and I pored over everything he and his ILM bretheren created, before and after the advent of Cinefex. He was an artisan in the days before ones-and-zeroes made everything antiseptic.
He will be missed, and remembered.
My sentiments exactly, Peter. McCune is a shining example of when filmmaking was a craft. He will be missed by many, even if they never realize it.
Grant was a true hands on artist. His contributions to storytelling are there for all to see.
He will be missed.
RIP, Grant.
I still enjoy the previous movie generation miniature model work over the majority of CG visual effects. And Grant McCune was a true artist who created wonderful things to see and enjoy. Thank you and RIP.
Wow, I was just thinking about how star wars had quite the effect on me as a kid, to the point I went about creating spaceships out of a really cool cardboard you can’t find anymore. They actually turned out not bad, and this was the fellow, McCune who inspired me. Everyone of course had heard about Dykstra (dykstraflex etc), but the model makers working on Joe Johnson’s designs really made the film.
Talk about achieving immortality. Look at the guy’s credits — people (and/or time-hopping aliens) will be watching his work in the year 4,000. RIP.
I always took a measure of satisfaction from the knowledge that Grant’s company remained situated directly next door to the original ILM location in VanNuys. I like to think the spirit of the original Star Wars FX crew will live on in his absence.
RIP
For several years through the ’80s, I had the blessing of working with Grant at Apogee. His intelligence inspired, his spirit lifted and his determined innovation made us believe in the impossible. This was long before pixels, of course, when creating visual fantasy worlds might be compared to climbing Mt. Everest in flip-flops. However, Grant knew there was a way. It might involve a route never before taken, but it was there and he would find it. And Grant clearly loved the search and discovery.
I learned so much from him, especially that there is always a way forward and a solution to be found.
Rest in peace, Grant. You have given us so much.
Thank you Grant…
Just finished reading ‘The Making of Star Wars’ two nights ago. Grant McCune was a true film craftsman bringing to life so many elements we are familiar and not so familiar with in movies we love and will watch forever. His work will live on. RIP, Grant.
I never meet him in person but I am sure that his works can tell how great he is. How she delivers story telling in his film will make many missed him so much.
I worked with Grant at Apogee. He was the consummate professional. Great guy. He will be missed by the entire Apogee family.
One of the great pleasures of my career (and life) was working on several films with Grant McCune (US Marshals, U-571, Flightplan and others).
We came together on those projects through Vis Fx Supervisor (and ex-Apogee-er) Peter Donen, also, alas, gone from us too young.
Grant (like PD) exemplified the craftsmanship, inspired problem-solving and independent thinking that flourished (briefly) as the studio departments closed down and made space for a clutch of truly creative new companies.
Working at GMD was always challenging, rewarding and (most often) fun. I will miss Grant; it’d be nice to think that Peter met him at the Pearly Gates with a HUGE Purchase Order to create models for a new production at the Celestial Studios.
David Dwiggins
By the way, unless I misremember, Grant was the creator and operator/puppeteer of the Gopher in Caddyshack. That’s immortality.
The Enterprise model in “Star Trek – The Motion Picture” is one of my favorites!, well done Grant!
I had the extreme pleasure of working in the Apogee modelshop on many occasions, and Grant was always the magical presence, the seeker of the True Path. Bill Shourt, when I asked him where Grant got his unique ideas, replied that Grant works strictly from divine inspiration. El Rancho Grande forever.
I worked with Grant on my film “Daylight” in creating the tunnel explosion. This man was so alive, so passionate about what he could create and just about anything else that struck is diversified eye and heart, all I can remember is thinking all the time “life force”. Now that force has moved on but the great work, the great memories carried forward from all who knew him and all who saw his artistry on screen, that will never die.