By JAMES FRANCO
The new Planet of the Apes film, Rise Of The Planet Of The Apes, belongs to Andy Serkis. Narratively it was always his film: I play an emotionally stilted scientist who in the process of mistakenly unleashing a lethal virus on the human race, learns to care for others;
Serkis gets to play Caesar, essentially Che Guevara in chimp form. There is no question that his character arc is much more dynamic and fascinating, it is the story line that takes the franchise’s central theme of culture/racial/species clash and turns it on it’s head by making the maligned apes the unequivocal heroes. We get to watch the fall of mankind and enjoy it because we root for the underdogs, the apes.
But this narrative structure is only half of the story; there is also an acting revolution that has taken place. Andy Serkis is the undisputed master of the newest kind of acting called “performance capture,” and it is time that Serkis gets credit for the innovative artist that he is.
When Serkis was hired to play the inimitable character, Gollum in Peter Jackson’s Lord Of The Rings trilogy it was initially only for his voice, the character was meant to be entirely animated. But Serkis got so physically involved in the production of the character’s odd voice – Serkis was inspired by his cat coughing up a hairball – that Jackson decided to find a way to capture the performance so that it could be translated into a digitally rendered character. This was the birth of performance capture as we know it, the process that led to the nuanced performance behind King Kong, the blue things in Avatar, and now Caesar. Audiences are used to large scale effects: impossible explosion, space travel, fantastic fairytale worlds, boys in tights swinging around New York, men with Squids for faces, but there is still a disconnection that happens when a character’s outer surface is rendered in a computer like Caesar’s was. We want to forget that there is a human underneath, the effects are so well rendered we either forget that the spark of life in it’s eyes and the life in its limbs is informed by a breathing human or we are so drawn into the ontology of the character we can’t grasp its artistic origins or exactly how it was created. What this means is that we can enjoy such a character – enjoyment testified by the response to such films as Avatar, Return of the King, and Planet of the Apes – but we don’t give artistic credit where it is due.
I, as much as anyone, can get anxious when I think about the future of movies and the possibility of the obsolescence of actors, or at least actors as we know them, but after making Apes I realize that this is backward thinking. Performance Capture is here, like it or not, but it also doesn’t mean that old-fashioned acting will go the way of silent film actors. Performance Capture actually allows actors to work opposite each other in more traditional ways, meaning that the actors get to interact with each other and look into each others eyes. For years computer technology forced actors to act opposite tennis balls if a movie wanted to have CG creatures, but now the process has come full circle so that actors playing CG creatures can perform in practical sets, just like the “human” actors. In acting school I was taught to work off my co-stars, not to act but react and that was how I would achieve unexpected results, not by planning a performance, but by allowing it to arise from the dynamic between actors, and on The Rise of the Planet of the Apes that’s exactly what I was able to do opposite Andy as Caesar. And Andy got to do the same because every gesture, every facial expression, every sound he made was captured, his performance was captured. Then, what the Weta effects team did was to essentially “paint” the look of Caesar over Andy’s performance. This is not animation as much as it’s digital “make-up.” There are plenty of Oscar winning performances that depended on prosthetic make-up to help create the characters: John Hurt’s in The Elephant Man, Nicole Kidman’s in The Hours, Sean Penn’s in Milk. Those actors depended on make-up artists to augment the look of their characters, but the performance underneath came solely from the actors. Well, that’s exactly the same position that Andy is in, his problem is that the digital “make-up” is so convincing that it makes people forget that he provides the soul of Caesar. That soul, the thing that was so compelling about that film, came from Andy, and the way he rendered that soul is of equal importance, if not more important than the photo
realistic surface of the character.Andy doesn’t need me to tell him he is an innovator, he knows it. What is needed is recognition for him, now. Not later when this kind of acting is de riguer, but now, when he has elevated this fresh mode of acting into an art form. And it is time for actors to give credit to other actors. It is easy to praise the technical achievements of this film, but those achievements would be empty without Andy. Caesar is not a character that is dependent on human forms of expression to deliver the emotion of the character: despite the lack of any human gestures, and maybe two or three words of human speech Caesar is a fully realized character, not human, and not quite ape; this is no Lassie and this is no Roger Rabbit, it is the creation of an actor doing something that I dare say no other actor could have done at this moment.







@robogeek: Stating that “digital prosthetic make-up” is a more accurate term than “performance capture” reveals your own ignorance of entire field of visual fx. I’ve been in the visual FX industry for almost a decade, and I can assure you that what we call performance capture is much more than digital make-up. Prosthetic make-up is a pre-process that is captured by the camera, while Visual FX is a post-process capable of completely altering, erasing, or replacing what is captured by the camera. Changing the terms as you suggest would simply propagate your own confusion and misconceptions to others.
As comersuerte so accurately pointed out, there is a “sliding scale” between the raw performance capture data on one hand and a complete reinterpretation by animators on the other hand. How much the final performance that you see on screen deviates from the actor’s original performance varies shot by shot based on many factors.
So, when you say that “the industry at large would be better” with the “digital make-up” moniker, which industry are you referring to exactly, because it’s certainly not the visual FX industry.
This topic usually boils down to visual FX artists/technicians and actors bantering back and forth about who is responsible for the soul of the performance, but i think that both sides must come to realize that, while it may vary show to show and shot to shot, on the whole both sides are responsible for the soul that you see on screen and both sides deserve credit.
Sorry but this reads as so insincere to me.
Do you really think James Franco gives a shit about Andy Serkis?
He will do anything to make himself seem progressive, credible or innovative. It’s desperate and reeks of seeking respect from others. Why did he say “blue things” if he’s so for digital technology? Why did he so glibly describe Avatar’s characters? One of the biggest pseudo-intellectuals on the planet.
It’s nauseating.
Please have another embarrassing gallery show on the grounds of your celebrity, and take the opportunity away from serious artists who actually have ideas.
To be honest this issue is so moot. If in the end, all it is, is “digital make-up,” then why not just fucking use TRADITIONAL MAKE UP?
No matter what (high ‘quality’ or not) digitally rendered technology, never looks as real as real stuff, because its not fucking real!!
Real physical form, even if its plastic, is undeniable, it takes up physical space, you can touch it, it’s there.
…millions of animators suddenly cried out in terror and were suddenly silenced.
Best Actor in a Motion Capture Performance…. maybe it can make the technical awards… lol
CGI Kristen Stewart, get Serkis to act the part and I’ll watch Twilight.
The guy can act anything. Make a movie about a dish washer and Serkis will probably find a way to make it entertaining. I don’t even understand why the whole Caesar issue is an issue. He deserves a nomination, and so do the animators; Maybe in the special effects cathegory. If not, then create a new one and make it an assemble award. Everyone gets recognized for their awesome job and that’s it.
Andy Serkis sooooooo deserves this it’s not even funny…SERIOUSLY! why can you not see this, people??? ignorant
There are two types of people arguing their point here. Those that do not work in the industry and, despite what they think, have no idea how much work goes in to post motion capture work to bring characters to life and how little of the actors original performance they are watching on the screen. Then there are those that do work in the industry who know the mountainous difficulties faced buy not just animators but all CG departments to bring characters to life and who understand with crystal clarity the meaning of the saying ‘If we have done our job properly then no one will know we have done anything at all’.
It is the latter of these two, those that know exactly what Andy did and what had to be done by CG artists after he went home that you are rather ignorantly calling ignorant. We can tell you fall in to the former category because if you were a member of the latter, you would not be so naive as to post such a blind sighted comment.
I think the gist of what people from both sides believe is that Andy is indeed talented, and maybe he does deserve an award but not as the award currently stands because it is only partly his performance that you see on screen, a large portion of what you think he did is actually the result of many hundreds of man hours by CG professionals creating work so outstanding based on the reference provided by Andy that you have no idea they were ever involved. Maybe there should be a new type of award specifically targeted at motion capture actors. This way Andy can be entered for that along side the hundreds of other moCap actors you didn’t know you were watching, and the animators still get the credit they deserve for their hard work.
@Avril, thumbs up!! He is an amazing actor! Are you supporting OscarforAndy on twitter and facebook? i suggest that. =)
I’m following that thing..andy needs that oscar and all other rewards!
There are two types of people arguing their point here. Those that do not work in the industry and, despite what they think, have no idea how much work goes in to post motion capture work to bring characters to life and how little of the actors original performance they are watching on the screen. Then there are those that do work in the industry who know the mountainous difficulties faced buy not just animators but all CG departments to bring characters to life and who understand with crystal clarity the meaning of the saying ‘If we have done our job properly then no one will know we have done anything at all’.
It is the latter of these two, those that know exactly what Andy did and what had to be done by CG artists after he went home that you are rather ignorantly calling ignorant. We can tell you fall in to the former category because if you were a member of the latter, you would not be so naive as to post such a blind sighted comment.
I think the gist of what people from both sides believe is that Andy is indeed talented, and maybe he does deserve an award but not as the award currently stands because it is only partly his performance that you see on screen, a large portion of what you think he did is actually the result of many hundreds of man hours by CG professionals creating work so outstanding based on the reference provided by Andy that you have no idea they were ever involved. Maybe there should be a new type of award specifically targeted at motion capture actors. This way Andy can be entered for that along side the hundreds of other moCap actors you didn’t know you were watching, and the animators still get the credit they deserve for their hard work.
So PERFECTLY stated.
Thank you!
I couldn’t agree more, Andy’s work in Rise is miraculous and surely oscar worthy as he has pushed the limits of cgi motion capture to a new level of artistry.
All he did was act out reference that animators used to create what you see on screen. He may have spent hours “Moving” but animators spent HUNDREDS of hours making those “Movements” look like the final result.
So, then, who should get the credit? Not so black and white huh?
Quite possibly the most insulting article I have read in a VERY long time.
If anyone wants to see how his “performance” would have been, just go and rent Polar Express.
Just another example of Hollywood having no clue just how good they have it. We do all the work and get none of the credit. I wouldn’t be surprised if some day soon an actor gets an Oscar for his “performance” when it turns out that animators only used it as reference for weeks and months of hard work.
Actors have NO CLUE!!!
I am a mocap animator. I can tell you firsthand, all motion and facial expressions are interpretations of the performance capture. Mocap is like steroids and photoshop. We enhance, exagerate, retime
Andy doesn’t deserve an Oscar anymore than all of the talented artists/animators/directors/leads with which he worked alongside. Oh yeah and animation is not “painting” over a performance, motion captured or otherwise.
Methinks Mr. Franco needs to go finish his PhD in English because his grammar is atrocious.
On Avatar, James Cameron always liked to show that clip with the male and female lead arguing…their real performance and animated version side-by-side. If that’s what it’s like 90% of the time, then although I empathize with the animators’ concerns about due credit (it occurred to me even before I read these comments), the vast majority of the creativity in facial and movement performance is clearly falling on the actor. Alternatively, if that was a very ideal example (for Cameron’s argument that it really is the orginal performance we’re seeing on screen–just like an ordinary actor), then I think mocap actors need to accept that unless they can get their whole performance released side-by-side to prove it, they’ll never be thought of the same way.
I should also add that few of you animators can probably claim to know *specifically* about Andy. Maybe every other mocap actor does get liberally enhanced and the changes are artistic, not just technical…but other actors are not Andy Serkis. Of course, I still understand why it should be important to you that the general public not see the exception as the rule. For completeness, also must ask…since when was it commonly accepted that a team of people getting together to overthink an artistic performance always results in improvement? The actor’s real performance could hypothetically be BETTER than what we see finally animated. Not that awards could ever be given out for what didn’t make into film. Just food for thought.
I found James Franco’s letter compelling. I agree with what he’s saying.
Andy Serkis delivered a fine performance and the entire CG team did an amazing job delivering that performance. It’s a team effort and you can’t have one without the other.
You can’t compare modeling, sculpting, texturing to acting. Each one of those practices are very difficult artforms in themselves.
CGI is digital makeup and can also be fully realized characters. It takes sever different skill sets to pull the process off.
But in the end there is no substitution for human acting. It’s what gets the CG character over the ‘Uncanny Valley’ in a photo-real setting. To say otherwise is foolish and naive.
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Animators create believable, nuanced, and spontaneous performances without the need for performance capture actors all the time, as evidenced by films like How To Train Your Dragon, Toy Story 3, and Tangled (all have zero performance capture).
Doesnt that settle the argument? Animators dont NEED performance capture actors, but performance capture actors NEED animators.
When Serkis was hired to play the inimitable character, Gollum in Peter Jackson’s Lord Of The Rings trilogy it was initially only for his voice, the character was meant to be entirely animated. But Serkis got so physically involved in the production of the character’s odd voice – Serkis was inspired by his cat coughing up a hairball – that Jackson decided to find a way to capture the performance so that it could be translated into a digitally rendered character.
Funny, there was barely ANY motion capture used on Gollum at all. Same with Kong. Most of those characters were keyframe animated and any mocap used was heavily HEAVILY altered.
Just watch the Gollum featurette on the Two Towers extended DVD. You know that amazing scene where Gollum is talking to himself in the Two Towers that everyone thinks is mocap? WRONG. All hand-keyed by an animator using video of Serkis as reference (which is not an uncommon practice in animation). No mocap at all. All keyframed.
Reading comments here from people who worked on Apes… it seems to be a similar case.
I don’t think Serkis even knows this. Sad.
“It’s not digital makeup, it’s animation. I’ve thrown away more frames of Andy Serkis’ acting than I’ve kept. I don’t care what his publicist says.”
-Randy Cook, Animation Supervisor on LotR
Really guys. Look at the video linked. Watch the first shot in his reel and look at the description.
http://vimeo.com/12630822
“Caesar Goodbye (Weta Digital)
Everything was keyframe animated, except for the character’s spine where mocap data was used & polished”
This means the only thing kept from Andys performance was the movement of the spine. The arms, the facial expressions, and everything else moving (aside from the fur) were all created and performed by the animator.
The 4th shot in the reel was animated entirely by the animator using none of the performance capture data.