Pixar is “not really interested in motion capture,” Pixar boss and Walt Disney Feature Animation CCO John Lasseter said tonight at the Academy of Motion Picture Arts and Sciences’ “Development Of The Digital Animator” panel in the Samuel Goldwyn Theater. “We still use keyframe animation.” What Lasseter says Pixar is interested in is bringing in new blood so “this Golden Age of animation can live beyond the founders of the company.”
The event was put on by the Academy to examine and celebrate the development of computer-generated animation from its humble and simple stick-figure beginnings to Vertigo to today’s Toy Story and Brave. Taking center stage with Pixar’s boss were filmmakers and animators Rebecca Allen, Philippe Bergeron, Digital Effects NY co-founder Jeff Kleiser, animation director Bill Kroyer, David Em, Diana Walczak, How To Train Your Dragon executive producer Tim Johnson, and Star Wars and Twilight Saga visual animation director Phil Tippett,
At CinemaCon in late April, the Pixar boss had introduced several upcoming films from the studio and Disney. There’s the fantasy adventure of Brave, with Boardwalk Empire’s Kelly Macdonald voicing the lead, which is out June 22. The classic video game-based Wreck It Ralph is set to be released November 2. Monster’s University, the prequel to 2001’s Monsters Inc. with the voices of Steve Buscemi and John Goodman and more, is scheduled to come out June 21, 2013. A 3D rerelease of Finding Nemo is also out this fall. Lasseter’s team also has The Good Dinosaur, a comedy about what the world would be if the dinosaurs were never wiped out, plus an untitled look inside the human mind and an untitled film from the Toy Story 3 team about the Día de los Muertos holiday in the works.
“Every movie we do is a massive advancement,” Lasseter told the nearly full theater. “Every movie, we have something in it that we have no idea what we are doing.” Having said that, the Pixar boss warned fans of animation not to get too caught up in the technology. “What we’re taking about are tools. Amazing tools but not really different than pencils and paper. Tools do not create art,” he added to widespread agreeement from the other panelists.
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So now CGI is “traditional” animation? Walt Disney must be spinning in his cryo-chamber.
Wreck-it-Ralph is from Disney Animation not Pixar. Still looks good though.
disney animation = pixar animation, or close enough. lassiter’s in charge of both (technically he’s head of disney’s creative works altogether), and disney’s staff makes use of pixar talent often. the big difference is which office they’re in.
Despite the overlap at the top, they’re still two different studios with two different cultures and two different styles of animation. Pixar emphasizes very carefully controlled arcs and timing curves, while Disney, coming out of the hand drawn tradition, emphasizes strong posing, with the details of timing and curves handled more casually.
While John Lasseter is in charge of both Disney Animation and Pixar Animation, they are two completely separate studios. An animator moving from Pixar to WDAS and vice versa is almost the equivalent of an animator moving to Dreamworks. They still have to apply for the position, interview, and go through all of the normal procedures of getting hired for a job. The big difference is they get to keep their Silver Pass and skip the Disney orientation.
“What we’re taking about are tools. Amazing tools but not really different than pencils and paper. Tools do not create art,” he added to widespread agreeement from the other panelists.
What the f*ck is Lasseter talking about. He makes no sense and seems to be out of touch lately. I don’t know anyone that’s actually excited about Brave. Where’s Incredibles 2? I bet we will get Cars 3 before that.
Lasseter knows as well as anyone that traditional (real) animation is dead as a doornail, hence the need to redefine the term to include soulless CG marionettes.
Complete crap. That’s like saying the acoustic guitar is dead because of rock.
Animators either learn to animate with a pencil, or all they’ll get when they turn on the computer is wooden garbage.
That’s complete horse shit. Ignorance is bliss.
No. It’s that “traditional animation” is less important than good film making. Walt’s dead, and you missed it. Time to move forward. Traditional animation can be (but rarely is) great. Same with cg animation. The relevant point of last night’s discussion is that there is no difference between great films that are animated and those that are just boring old live action (!).
Walt is not spinning in his cryogenic chamber. He was all for technology and always searching to make the animation process more efficient. In 101 Dalmatians he used, what at the time was very controversial, the xerox machine to produce line drawings. What Lasseter is saying is that 1. the story telling and characters are key to making a successful movie, 2. the actual animation should be driven by an artists hand–that can be through pencil lead, ink or a stylus on a computer screen. In any case, the artist creates the spark of life in the characters, not dots on a space suit.
Well it seems that traditional animation doesn’t excite kids anymore that’s why they go for CG. But i think it still isn’t as flawless and smooth. That’s why i was so happy with the style they incorporated with Tangled ’cause it was as modern as CG but has that smooth, rich texture to it. They should do it more often.
“Pixar is “not really interested in motion capture,””
Apparently, Lasseter is not really interested in restoring traditional animation to Disney either, as he backtracked on his statement (a few years ago) that he was going to restore the art form to its rightful place in Disney. With all these numerous, stiff-rigged, CG flicks bombarding audiences mnow, is it too much to ask for just a theatrical traditional animated feature once in a while???
I’m going to buy Arrietty on DVD tomorrow and try to wipe the name of John Lasseter out of my mind for a while.
To kenneth: I don’t think Lasseter backtracked his statement (Paperman is living proof that he still wants Disney to take risks, its a hybrid of both computer and traditional animation), it’s the Hollywood system that’s to blame for the majority of animated films nowadays being CG. Always remember that the technique does not make a good movie (as Lasseter would say), it’s the story that makes the film work. With the exception of Disney and Pixar, the majority of animation studios run by big corporations (DreamWorks, Fox’s Blue Sky, Sony Pictures Animation), only do CG animated movies that are nothing but pop culture references and toilet humor and don’t do any other technique and genre but CG and comedy respectfully, and it’s all because of money, ignorance, and greed.