Tuesday’s debut of the much-anticipated video game Titanfall likely will be a pivotal early moment for Microsoft’s newest console, the Xbox One, which has struggled to keep up with Sony’s cheaper PlayStation 4 since both launched in November. Almost four months in, Sony has sold 6 million PS4s, compared to 4 million Xbox Ones. With the Xbox One costing $100 more than the PS4, and with few other distinctive titles, Microsoft is hoping a successful Titanfall launch will keep it in the game.
Related: Microsoft’s Xbox One Breaks Sales Record, Moves 1M Units In 24 Hours
Distributed by Electronic Arts, Titanfall is a rip-roaring online-only take on standard tropes of science fiction and first-person shooters, from creators of the Call of Duty franchise. It initially will be exclusive to the Xbox One, then also be launched for Windows-based PCs and Microsoft’s older Xbox 360 console. It is not scheduled to be available on Sony consoles, an unusual move by a big third-party publisher such as EA that normally wants to make its games as widely available as possible.
Read More »
EXCLUSIVE: Fede Alvarez, the Uruguayan helmer who went from the statement-making short Panic Attack to the Evil Dead remake, is in talks to direct Dante’s Inferno. Universal Pictures is setting him to helm the live action adaptation … Read More »
Here’s the other shoe dropping after new Star Wars owner Disney shuttered LucasArts, the video game producer that had been behind the majority of games related to George Lucas’ Star Wars franchise. At the time of that announcement — which included laying off more than 150 employees — Disney said it planned to use a licensing model. EA already has worked in this business before, creating Star Wars: The Old Republic.
BURBANK and REDWOOD CITY, Calif., May 6, 2013 — The Walt Disney Company (NYSE: DIS) and Electronic Arts Inc. (NASDAQ: EA) today announced a new multi-year exclusive licensing agreement to develop and publish globally new games based on Star Wars characters and storylines.
Under the agreement, EA will develop and publish new Star Wars titles for a core gaming audience, spanning all interactive platforms and the most popular game genres, while Disney will retain certain rights to develop new titles within the mobile, social, tablet and online game categories.
“This agreement demonstrates our commitment to creating quality game experiences that drive the popularity of the Star Wars franchise for years to come,” said John Pleasants, Co-President of Disney Interactive. “Collaborating with one of the world’s premier game developers will allow us to bring an amazing portfolio of new Star Wars titles to our fans around the world.”
Read More »
Electronic Arts said today that its CEO John Riccitiello will step down effective March 30. The videogame company’s board has appointed Larry Probst as executive chairman while the board searches for a permanent CEO. The board will consider … Read More »
Advertising and communications giant WPP is buying entertainment marketing agency Filmworks China whose clients include Electronics Arts, DreamWorks and TCL Television. Founded in 2010, the Beijing-based company markets entertainment media properties, licenses merchandise and handles product … Read More »
EXCLUSIVE: Electronic Arts‘ hit video game Battlefield: Bad Company is headed to the small screen. Fox has put in development Bad Company, an hourlong action comedy based on EA’s bestselling video game … Read More »