The companies say that they’ll offer comScore‘s validated Campaign Essentials (or vCE) to buyers who use Google‘s DoubleClick ad platform — providing advertisers with real-time data showing how well their digital sales pitches are working so they can quickly adjust messages that aren’t hitting the mark. …
Hollywood will find little encouragement today in the data from the research firm’s latest annual “Global Entertainment and Media Outlook” report. PwC projects that U.S. consumers and advertisers will spend $31B on filmed entertainment in 2013, up just 1% from last year. That contrasts with 4.6% growth, to $376.4B, in the entire domestic media and entertainment economy. PwC’s soothsayers see the annual growth in filmed entertainment spending accelerating over the five-year period through 2017; it will average +3.4% a year to $36.4B. But with the broader business growing at an average of 4.8% a year, by 2017 filmed entertainment will account for just 5.8% of total U.S. media spending, down from 7.1% in 2009. PwC has even drearier news for pay TV, until recently one media’s hottest businesses: Outlays for “TV Subscriptions and License Fees” will average +2.2% a year to $83B in 2017. That’s a slower growth rate than for radio, expected to be +2.5% a year to $21.6B. TV ads will fare better, at +5.1% a year to $81.6B. But Internet ads are catching up fast, averaging +13.7% a year to $69.4B in 2017.
This has been one of the big sticking points for TV Everywhere: Advertisers and programmers say they still can’t tell who’s watching when a show is streamed to online audiences. That could result in lots of lost ad revenues. It’s the opposite of what you might expect. Internet users give up gobs of information about themselves every time they click a keyboard or mouse, while ad rates for conventional TV depend on imperfect surveys. But Internet server measurement “systematically overstates audience because it cannot distinguish one person using multiple browsers, account for cookie deletion, or distinguish content served to non-human audiences (i.e. crawlers, bots),” Bernstein Research’s Todd Juenger says this morning in a report. He provides the clearest explanation I’ve seen so far of what advertisers do and don’t know about viewers from different platforms. Here (with his permission) is how he explains what an advertiser on Glee might learn about the show’s multiple audiences:
The companies say they don’t expect the government to raise antitrust concerns: They’ll continue to compete with each other — but in a way that reduces “friction” for advertisers who want to move display ads between platforms. They’re positioning this alliance as a first step to distinguish their “high-quality inventory” from other sites that advertisers would consider less attractive. Other companies with “high-quality inventory” are welcome to join. The partners hope the program will help to drive up unit costs for their ads, but they say that they don’t know yet how much of an increase they might see. Here’s the release describing how the new plan will work:
REDMOND, Wash., SUNNYVALE, Calif. and NEW YORK, Nov. 8, 2011 – Yahoo! (NASDAQ:YHOO), Microsoft Corp. (NASDAQ: MSFT) and AOL (NYSE: AOL) today announced agreements that should dramatically improve the process of buying and selling premium online display inventory. The agreements will allow ad networks operated by Yahoo!, Microsoft and AOL to offer each other’s premium nonreserved online display inventory to their respective advertising customers.
While agencies and advertisers can continue to choose to partner across Yahoo! Network Plus, AOL’s Advertising.com and the Microsoft Media Network (each of which is differentiated by its capabilities around data, optimization, packaging and inventory), this partnership will also offer the efficiency of buying premium display inventory at scale to reach customers and audiences. Simultaneously, the partnership should enhance the demand for and value of each party’s display advertising offerings as well as provide better yield for both participating publishers and advertisers.